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 GBot Swtor Edition v1.3.0 Beta

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Admin
Admin


Posts : 2545
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Location : Solar system

PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Mon Feb 20, 2012 9:35 am

Yes it happens when GBot cannot find correctly some memory offset.
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zoraide



Posts : 8
Join date : 2012-02-15

PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Feb 23, 2012 7:39 pm

Nothing working here. I've all features disabled and i've seen mapradar once then it disappered.
I want my money back! cyclops
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Admin
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Feb 23, 2012 8:15 pm

Did they patch the client in the last days?
I cannot work on it until friday evening.
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zoraide



Posts : 8
Join date : 2012-02-15

PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Feb 23, 2012 8:32 pm

UPDATE
I've just opened a ticket with Bioware to solve the problem. They tell me that Admin in on a beach holiday with my money...
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Admin
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Feb 23, 2012 8:32 pm

lol! lol! lol!
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zoraide



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Feb 23, 2012 8:39 pm

Yep, they made a patch today Very Happy
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Ravenx



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sat Feb 25, 2012 10:08 pm

yall didin't give up did ya ... =0(
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Admin
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sat Feb 25, 2012 10:10 pm

Tomorrow i will start coding the exping bot. It will be ready in 1-2 days.
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ssoblasted



Posts : 75
Join date : 2011-03-20

PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sun Feb 26, 2012 1:43 am

hey is this gbot like a exp bot that auto kills mobs and gains exp?

im thinkin bout getting SWTOR
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sun Feb 26, 2012 9:36 am

Yes it is.
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Ravenx



Posts : 6
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sun Feb 26, 2012 1:56 pm

By exp bot you mean that your also gona add that rotation part that i have been begging you for bounce If you are please have it so we can add hotkeys 1-= and f1-f12 as hot keys pretty pretty please ..... and release asap
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katieem



Posts : 363
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sun Feb 26, 2012 7:18 pm

I don't believe rotation will be implemented.
I'd rather have the PVE or PVP Bot up first.

Ravenx, it will get better. Finding bugs are reporting them are much more critical at this point in time.

Bug:
GBOT 1.2 loads fine. But when entering a FlashPoint (Hammerstation for example) GBOT will lose it's radar and not work.
Leave HammerStation or a (FLASHPOINT) & GBOT will start working again.



Last edited by katieem on Sun Feb 26, 2012 7:29 pm; edited 1 time in total
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Sun Feb 26, 2012 7:28 pm

Yes, first of all will be implemented a simple rotation for an exping/pvp bot.
The full rotation system will come later.
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Admin
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 9:53 am

Added version 1.3 with the pve bot.
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SKiLLsSoLoN



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 2:05 pm

Admin wrote:
GBot v1.3.0 beta
This version will be firtsly available only for official members, until a demo version is ready.

I thought I was an 'official member', if so I dont see no link...
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 2:13 pm

This evening (+1 gmt) i will release it. Sorry!
And yes you are an official member! What a Face
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caosmen



Posts : 3
Join date : 2012-03-01

PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 7:09 pm

HI,

i would like to help your project. I done myself alot of memory bots in Guild Wars and Aion.
Right now my only problem is, that in swtor the memorys are not static, like the green ones in CE like in GW.
So if you can help me how i can have static memories, i would like to join your project and help you.
Sorry for my bad english, i am german.

If you are interested to help me in that thing, i think i can do alot for this beta Wink

ty
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 8:37 pm

There are few static offsets What a Face

Swtor splits in 2 separate executables and is very hard to get the right data.
Currently we only need some good reversers or testers.

You can pm me to have more info.
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hqrtt



Posts : 20
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 8:41 pm

Hi guys,

1.3 is not available yet? Smile
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caosmen



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 9:50 pm

Hi,

i tryed right now again Health, or EXP and more. BUt with CE i dont get more then the first mem.
When i scan more with what access or writes, i dont get a memory i can follow.

Maybe you or a member can help me.

710DAF7C - 89 44 8F FC - mov [edi+ecx*4-04],eax This Adress i got 4 times but new scan and now memory found..


ty
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Thu Mar 01, 2012 9:54 pm

Yes the problem is you cannot find static offsets.
They are all dynamic memory allocated structures.

You need to use a debugger like ollydbg to understand a bit how swtor manage memory arrays.
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caosmen



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Fri Mar 02, 2012 7:33 am

you have a special tutorial i can read to understand this ?

I worked right now in all games with CE.

ty
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Fri Mar 02, 2012 10:55 am

If you search for ollydbg tutorials, you will find a ton of info.
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katieem



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Fri Mar 02, 2012 3:41 pm

Hello Admin,

Could you fix the flashpoint problem?
On Republic or Imperial Fleet. Goto a Mission point and take a Flashpoint.

GBot 1.3 (nor previous versions) function on these missions.
These are the missions that have some of the best loot (for partied) members.

When in a Mission Flashpoint Gbot will be shut off, when coming out, Gbot re-functions and shows it's radar.
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tapikoks



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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Fri Mar 02, 2012 8:12 pm

Still waiting for teleport hack Smile Damn I cant wait for this ;D
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PostSubject: Re: GBot Swtor Edition v1.3.0 Beta   Today at 9:19 pm

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