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 SC2MapPro INI change

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xPloit



Posts : 72
Join date : 2010-11-30

PostSubject: SC2MapPro INI change   Tue Feb 26, 2013 12:45 pm

Hello,

This is mainly for administrator but would like to get other peoples views on it also.

Admin, why don't you create an INI file which SC2MapPro reads from for SC2MapPro offsets? For those who don't understand what I mean, this will allow admin and other members to easily update the SC2MapPro to the latest version without as much downtime etc.

Something like:
SC2Exe = "2.0.4"
SC2BaseFile = "C:\Program Files\StarCraft II\..."
Player1BuildingStruct = 1h
Player2BuildingStruct = 2h
etc
etc

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Admin
Admin
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Posts : 2545
Join date : 2010-11-13
Age : 47
Location : Solar system

PostSubject: Re: SC2MapPro INI change   Wed Feb 27, 2013 6:27 pm

Yes, it's like this but it's loaded runtime when connected to the web by GbdClient.
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Einstein



Posts : 49
Join date : 2012-01-16

PostSubject: ETA   Wed Feb 27, 2013 8:29 pm

Admin wrote:
Yes, it's like this but it's loaded runtime when connected to the web by GbdClient.

Any timeline admin on the 2.0.4 patch?
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Einstein



Posts : 49
Join date : 2012-01-16

PostSubject: season lock   Fri Mar 01, 2013 8:08 pm

Admin, and chance to get the 2.0.4 ready by season lock on the 5th?
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PostSubject: Re: SC2MapPro INI change   

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SC2MapPro INI change
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