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| | a question for mapprohack for starcraft2 | |
| | Author | Message |
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Smokey300
Posts : 2 Join date : 2012-02-25
| Subject: a question for mapprohack for starcraft2 Sat Feb 25, 2012 8:48 am | |
| i have a question wil this bot automaticly play for me ? when im away | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sat Feb 25, 2012 9:13 am | |
| Currently it does not join automatically the games. So no, without the help of external tools. | |
| | | Smokey300
Posts : 2 Join date : 2012-02-25
| Subject: Re: a question for mapprohack for starcraft2 Sat Feb 25, 2012 9:15 am | |
| but wil it do auto build orders ingame without you using itself? | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sat Feb 25, 2012 9:23 am | |
| There is only an experimental bot for toss, that works pretty well (obviously is not a human player) For the zerg there is only an opening bot that will build structures, drones, and units without an attacking system pre-coded. But all the bots are externally scripted so is possible to change them. | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 04, 2012 2:09 am | |
| - Admin wrote:
- There is only an experimental bot for toss, that works pretty well (obviously is not a human player)
For the zerg there is only an opening bot that will build structures, drones, and units without an attacking system pre-coded. But all the bots are externally scripted so is possible to change them. protoss auto bot can win against Hard and very Hard CPU ai. It is easy to configure and can use every possible build, unit or research. I have been studying this for a week , maybe I am semi re-tarted but will anyone please show me what I do on my loader to make the bot damn play for me, everytime I match it against a computer it only builds probes, it never makes pylons never makes gates, I don't know I have played with every feature of the hack besides the "script" feature, I even paid someone on here $25 to help me , but he spoke german and I learned basically nothing from him, the language barrier was to much I wish I would've paid someone else, basically i use production feature and I press k for the maphack, other than that nothing works for me, I have set me protoss setting's in 10 different ways, I have copied the newbie thread word for word and done everything possible, I am just missing one thing, how do you make the bot just play for you? Can I have my bot beat a hard computer without me playing or no? I still have yet to figure this out, besides that I love everything about it, just wish i could pay someone to show me this time instead of barely being able to speak english and never helping me or messaging me back on skype again, was my fault for paying him just a little frusterated and having same problems as this guy | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 04, 2012 8:28 am | |
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| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 2:04 am | |
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| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 8:30 am | |
| Copy the files into scripts subfolder and enable it in sc2mappro main program options in the script tab. | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 7:00 pm | |
| - Admin wrote:
- Copy the files into scripts subfolder and enable it in sc2mappro main program options in the script tab.
did this 1) Disable auto startup. 2) Put SwapKey delay to something like 59 minutes. 3) Enable the script "TossAutoBot" by putting this exact name. followed all directions bot stops after building pylon I have in protoss tab auto start up unchecked , in general tab I have just my old settings? Was I suppose to change anything besides enable script protossautobot ? Do I need to click debugger or put a hotkey on? Also the guy who I paid didn't even tell me about scripts said I would never use them >< , when it looks like the whole point of this = the scripts lollll is there anywhere I can see what the other scripts do and how to use them while playing? Like autobot locks me out of control , how do people finish games with this, but for starters I'm just trying to get the tossautobot to work .. did everything you said I'm assuming maybe my general options or protoss options something is still wrong? thanks so much ! | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 7:02 pm | |
| - Admin wrote:
- Copy the files into scripts subfolder and enable it in sc2mappro main program options in the script tab.
Ok I just studied how far it get's it starts auto making probes starts up good, at 6/10 it bugs out , makes my probes groups 1,3,4 and than does nothing more ? | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 9:05 pm | |
| It is very strange, i have to test it but i remember that at least the probes priduction worked perfectly. The problem may occur only when the bot tries to find free spots to build structures.
Check if your hotkeys for pylons are the same configured in the ini file. | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 9:48 pm | |
| - Admin wrote:
- It is very strange, i have to test it but i remember that at least the probes priduction worked perfectly.
The problem may occur only when the bot tries to find free spots to build structures.
Check if your hotkeys for pylons are the same configured in the ini file. that's exactly what I don't know to do, so I have to set my pylon hotkeys and all my other hotkeys? I thought it already auto-did it, where do i change the hotkeys? thanks in advance! | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 9:51 pm | |
| For example if your opponent is zerg, the bot will use this: - Code:
-
[ConfigZerg] Row1="Pylon,100,0,B,E,2,0" Row2="Gateway,150,0,B,G,3,0" Row3="Gateway,150,0,B,G,3,0" Row4="FirstUnit,Stalker" Row5="SecondUnit,Zealot" Row6="Assimilator,75,0,B,A,3,0" Row7="Assimilator,75,0,B,A,3,0" Row8="CyberneticsCore,150,0,B,Y,2,90" Row9="Gateway,150,0,B,G,3,0" Row10="Gateway,150,0,B,G,3,0" Row11="Gateway,150,0,B,G,3,0" Row12="Chrono,Gateways"
Row1="Pylon,100,0,B,E,2,0" means that: The bot needs at least 100 minerals and will use keys B + E to build it. After the 'E' key, 2 means that, 2 free spaces are required for pylons. | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 10:07 pm | |
| - Admin wrote:
- For example if your opponent is zerg, the bot will use this:
- Code:
-
[ConfigZerg] Row1="Pylon,100,0,B,E,2,0" Row2="Gateway,150,0,B,G,3,0" Row3="Gateway,150,0,B,G,3,0" Row4="FirstUnit,Stalker" Row5="SecondUnit,Zealot" Row6="Assimilator,75,0,B,A,3,0" Row7="Assimilator,75,0,B,A,3,0" Row8="CyberneticsCore,150,0,B,Y,2,90" Row9="Gateway,150,0,B,G,3,0" Row10="Gateway,150,0,B,G,3,0" Row11="Gateway,150,0,B,G,3,0" Row12="Chrono,Gateways"
Row1="Pylon,100,0,B,E,2,0" means that:
The bot needs at least 100 minerals and will use keys B + E to build it. After the 'E' key, 2 means that, 2 free spaces are required for pylons.
ok so basically make sure this code is the same as the bot? perhaps im playing on new maps to? so the hotkeys should be the same since you pre-configured them already it looks like ? or do you mean that I have to actually code the build order I want myself using Row1="Pylon,100,0,B,E,2,0" means that: The bot needs at least 100 minerals and will use keys B + E to build it. After the 'E' key, 2 means that, 2 free spaces are required for pylons.? I can do it I suppose just might take me some time figuring this out, and how do I configure the space in between pylons and buildings? Like is there a way to make sure one gateway builds on spot a one in spot b one in spot c? on the map it would mean they are all on top of each other in the same row? do I have to disable auto-start on the other races besides zerg? and I don't check semi-atuo bot or disable bot right? (just trying to make sure all my settings are the same) I did read the newbie guide and this is making 100% more sense to me now that you are explaining it to me admin I really appreciate the help, and my other question is... in ladder with zerg, if I enable the semi auto bot it only activates when I select my hatcherys right ? but to get the auto - inject and auto spread creep or whatever the other zerg auto one does in "scripts"? Basically to get auto-inject going can I be using semi auto bot ? Also do I have to set which tutorial to do this? And with the "hotkey" I read ur explanation page but still nothing happens when I assign a hotkey and press it, what is the hotkey suppose to do? do I press it to make the auto-inject go? or is the auto-inject auto? I think once I figure out the simple things like this it will be alot easier for me. " | |
| | | Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 10:18 pm | |
| This script is intended only to play games without human intervention, like a full bot. if you play the games actively, the auto larva will trigger within sc2mappro internal code without scripts. Do not use scripts for macro management! Just select a queen once and she will auto-inject when needed for the whole game. To use auto-injection system you can simply disable auto queen injection checkbox, and than press 'V' key to do the job when larvas are ready. Have i understood your question correctly? | |
| | | passive1121
Posts : 46 Join date : 2012-02-23
| Subject: Re: a question for mapprohack for starcraft2 Sun Mar 11, 2012 10:24 pm | |
| - Admin wrote:
- This script is intended only to play games without human intervention, like a full bot.
if you play the games actively, the auto larva will trigger within sc2mappro internal code without scripts. Do not use scripts for macro management!
Just select a queen once and she will auto-inject when needed for the whole game.
To use auto-injection system you can simply disable auto queen injection checkbox, and than press 'V' key to do the job when larvas are ready.
Have i understood your question correctly?
Yes thanks man!! and so to use the bot ? it's only for computer games basically ur saying haha | |
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