| New sound effects [[Sounds]] | |
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Hatschi
Posts : 1401 Join date : 2011-01-02
| Subject: New sound effects [[Sounds]] Fri Mar 18, 2011 8:05 pm | |
| I've created new sound effects for mappro so far. Please download & comment it.@all:This are just some files in the way I(!) like it. If you want something different, for example "six pool" or just "pool" instead of "Warning six pool" just write a comment. I will add whatever you want! Also if you want new sounds like "Warning, banshees incoming" or anything else, just let me know. @devs:Would be great to add support for adding sounds to the alert system. This will be a hugh improvement and let us use own sounds, depending on each personal alert file. When i see that there is no interest in it, i will stop making sounds. But if there is, i will keep this first post up to date with the newest sound files. That sounds are currently integrated: - Quote :
- - Warning six pool (currently for testing only, as there is no support for custom sounds)
- More pylons - More depots - More lavars (sounds strange, maybe a different word for lava would be good) - Bad Group - Mule -Incoming Banelings -Incoming Mutalisks -Incoming Ultralisks -Incoming Nydus Worm -Incoming Reapers -Incoming Dark Templars -Dark Templars Tech -Incoming Banshees
Last edited by Hatschi on Sat Mar 19, 2011 5:41 pm; edited 1 time in total | |
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Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: New sound effects [[Sounds]] Fri Mar 18, 2011 8:39 pm | |
| Thank you very much !!!!! | |
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Takino
Posts : 974 Join date : 2010-11-24
| Subject: Re: New sound effects [[Sounds]] Fri Mar 18, 2011 11:43 pm | |
| - Hatschi wrote:
- I've created new sound effects for mappro so far.
Please download & comment it.
@all: This are just some files in the way I(!) like it. If you want something different, for example "six pool" or just "pool" instead of "Warning six pool" just write a comment. I will add whatever you want! Also if you want new sounds like "Warning, banshees incoming" or anything else, just let me know.
@devs: Would be great to add support for adding sounds to the alert system. This will be a hugh improvement and let us use own sounds, depending on each personal alert file.
When i see that there is no interest in it, i will stop making sounds. But if there is, i will keep this first post up to date with the newest sound files.
That sounds are currently integrated:
- Quote :
- - Warning six pool (currently for testing only, as there is no support for custom sounds)
- More pylons - More depots - More lavars (sounds strange, maybe a different word for lava would be good) - Bad Group - Mule Good work dude. Thanks for taking the time to share Audio warnings ....yeah!!! I'd be shocked if other members didn't want this. So useful | |
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Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 9:08 am | |
| Adding custom sounds to alerts will not take a lot of work. So yes we will add them to the alert system. | |
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Hatschi
Posts : 1401 Join date : 2011-01-02
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Takino
Posts : 974 Join date : 2010-11-24
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 1:25 pm | |
| - Quote :
- Adding custom sounds to alerts will not take a lot of work.
So yes we will add them to the alert system. Thanks, appreciated. The audio warnings will be ideal for anyone using headphones with the bot and overlays off. One thing i noticed in my tests with the alerts.dat system is the techlab and reaktor addons aren't currently sending alerts. Probably a small oversight as everything else seemed fine. Hatschi, a few that spring to mind. Banshees, Dt's, Expanding. There are just too many to list lol cheers. | |
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jammer817
Posts : 97 Join date : 2010-12-10
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 4:17 pm | |
| Nice work. Sounds with all the alerts would be amazing! I miss stuff often with all the alerts I have, sound would help that not happen. | |
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Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 4:59 pm | |
| - davehill wrote:
One thing i noticed in my tests with the alerts.dat system is the techlab and reaktor addons aren't currently sending alerts. Probably a small oversight as everything else seemed fine. Yes can be true, cause if i remember well, all techlabs and reactors are joined together in the alert system......... starports reactors or rax reactors, for example, are processed with the same id.... | |
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Hatschi
Posts : 1401 Join date : 2011-01-02
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 5:41 pm | |
| Update Version 2: - Quote :
- -Incoming Banelings
-Incoming Mutalisks -Incoming Ultralisks -Incoming Nydus Worm -Incoming Reapers -Incoming Dark Templars -Dark Templars Tech -Incoming Banshees Download link in the first post, you can use this with the upcoming version of mappro with integrated sound alerts. Any suggestions about sounds would be great, as i dont know what you want to hear =) | |
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wootcandy
Posts : 279 Join date : 2011-01-08
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 5:56 pm | |
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Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: New sound effects [[Sounds]] Sat Mar 19, 2011 7:52 pm | |
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Takino
Posts : 974 Join date : 2010-11-24
| Subject: Re: New sound effects [[Sounds]] Fri Mar 25, 2011 10:40 pm | |
| - Admin wrote:
- davehill wrote:
One thing i noticed in my tests with the alerts.dat system is the techlab and reaktor addons aren't currently sending alerts. Probably a small oversight as everything else seemed fine. Yes can be true, cause if i remember well, all techlabs and reactors are joined together in the alert system......... starports reactors or rax reactors, for example, are processed with the same id.... Would it still be possible to integrate them in the future and give them their own unique id's? eg: BarracksReactor = 66 BarracksTechLab = 65 then they could be hardwired straight into the alerts.dat along with the factory and starport unique id's. | |
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Admin Admin
Posts : 2545 Join date : 2010-11-13 Age : 54 Location : Solar system
| Subject: Re: New sound effects [[Sounds]] Fri Mar 25, 2011 10:44 pm | |
| Sure dave! Problem is that we will forget all your suggestions Could you please make a post somewhere, where we can collect all the users requests? If you have time and you want to do it, obviously. Thanks!!!!!!!!!! | |
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Takino
Posts : 974 Join date : 2010-11-24
| Subject: Re: New sound effects [[Sounds]] Fri Mar 25, 2011 10:45 pm | |
| yep will do thanks. | |
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| New sound effects [[Sounds]] | |
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