The Game Bot Developers Community
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeLatest imagesRegisterLog in
Sc2MapPro 1.4.5 Released (patch 2.0.10 supported)
Diablo 3 Simple Hack released.
Get your official membership and try the new Swtor Bot!
Try the 4 state auto start, the auto inject-chrono-mules-researches and the macro bot!
GBot 1.4.1 Released! Pve Bot, speed hack, teleport hack and much more!
Want to donate something to help us?
Latest topics
» how to buy Sc2MapPro ?
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby friuns Sat Aug 23, 2014 4:53 pm

» How to use my Map pro account pls??
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby Admin Tue Jun 24, 2014 9:35 am

» Current Patch
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby SC2Dude Thu Jun 05, 2014 9:14 pm

» error playing today
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby bellaPatricia Sun Mar 16, 2014 7:43 pm

» New Units in HOTS not showing up on resources hud.
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby bellaPatricia Sun Feb 16, 2014 9:53 am

» So much of silence
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby parrupio Sat Feb 01, 2014 7:33 pm

» Signature Scanner 1.2.1 for SC2
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby bellaPatricia Tue Jan 21, 2014 4:16 pm

» Downloaded and installed
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby parrupio Sat Jan 11, 2014 4:29 pm

» working good
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby parrupio Sat Jan 11, 2014 12:59 am

» I have a question
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby Admin Mon Nov 25, 2013 8:06 am

» "Error into fields number line"
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby Legionary Thu Oct 31, 2013 7:02 pm

» I'm having difficulties installing the MapHack
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby Admin Mon Aug 12, 2013 6:43 am

» Auto Larva
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby theDrag Thu Jun 27, 2013 1:02 pm

» FPs problems?
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby thiele Mon Jun 03, 2013 2:56 pm

» HotS UNITS
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby Admin Tue May 28, 2013 5:44 pm

» Little success story... and an obvious thumbs up!
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby SC2Dude Sat May 18, 2013 7:42 pm

» Leveling SC2 HoTS/WoL up to MASTER from BRONZE
Signature Scanner 1.2.1 for SC2 - Page 2 Emptyby LevelingSC22 Tue May 14, 2013 6:11 pm


 

 Signature Scanner 1.2.1 for SC2

Go down 
+5
silver8814
4funer
deadcell18
Zergsensation
Admin
9 posters
Go to page : Previous  1, 2
AuthorMessage
bellaPatricia




Posts : 133
Join date : 2012-02-26

Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 EmptyWed Dec 04, 2013 5:43 pm

As of Starcraft II PTR (e.g. 2.1.0.27950):

===========================================
Current unit selection offset = 0x31d1f08
GetVersion Function base address = 0x4172b
Current version string address = 0x4547ec4e
Map Objects initial pointer = 0x366c9a0
GameGetMissionTime Function base address = 0x662351
Game timer address = 0x353c2dc
Map Objects table base address = 0x366ca00
Players Objects base address = 0x35ee198
Players Races base address = 0x2f73b70
Current map information base address = 0x353c338
Unit Group selection base address = 0x31d6190
Unit Group struct size = 0x1b60
Player struct size = 0xe10
Unit struct size = 0x1c0
===========================================

They increased the Playerstruct (again) by x50!
Back to top Go down
Admin
Admin
Admin


Posts : 2545
Join date : 2010-11-13
Age : 54
Location : Solar system

Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 EmptyThu Dec 05, 2013 8:07 am

Hum.......

Did you already tried to change offsets and see the results?
Back to top Go down
http://www.gamebotdev.com/
bellaPatricia




Posts : 133
Join date : 2012-02-26

Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 EmptyThu Dec 05, 2013 12:29 pm

Not yet.

I've applied the changes to my hack and went to bed.


If I remember correctly, the 0x50 has to be applied at the color- index and the following.
Unit- struct (and Models wtc) are completely fine.

Mapstruct changed for me, I'm not sure if it changed for you (used different offsets).

No idea about the Groups/ selection- struct.


I'll take a deeper look this weekend.


P.S. could you rename/ rearrange the output of the sigreader?
It really confuses me when trying to adjust the offsets (would be cool to have the playerstruct and size together; not that splitted).

Back to top Go down
Admin
Admin
Admin


Posts : 2545
Join date : 2010-11-13
Age : 54
Location : Solar system

Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 EmptyFri Jan 10, 2014 11:20 am

Added the local player offset search as patricia suggested me.
Back to top Go down
http://www.gamebotdev.com/
bellaPatricia




Posts : 133
Join date : 2012-02-26

Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 EmptyTue Jan 21, 2014 4:16 pm

2.1.0.28667:

Code:
Current unit selection offset = 0x31d2048
GetVersion Function base address = 0x41b1b
Current version string address = 0x4547ec4e
Map Objects initial pointer = 0x366cae0
GameGetMissionTime Function base address = 0x662921
Game timer address = 0x353c41c
Map Objects table base address = 0x366cb40
Players Objects base address = 0x35ee2d8
Players Races base address = 0x2f73cb0
Current map information base address = 0x353c478
Unit Group selection base address = 0x31d62d0
Unit Group struct size = 0x1b60
Player struct size = 0xe10
Unit struct size = 0x1c0
Local player base address = 0x112d5f0
Back to top Go down
Sponsored content





Signature Scanner 1.2.1 for SC2 - Page 2 Empty
PostSubject: Re: Signature Scanner 1.2.1 for SC2   Signature Scanner 1.2.1 for SC2 - Page 2 Empty

Back to top Go down
 
Signature Scanner 1.2.1 for SC2
Back to top 
Page 2 of 2Go to page : Previous  1, 2

Permissions in this forum:You cannot reply to topics in this forum
The Game Bot Developers Community :: Members :: Hots-
Jump to: